I'm Явор — a design engineer focused on
building fast and accessible digital products that bring delight in your everyday life.

For the longest time I've pondered on how best to describe what I do. While I've technically always worked as a product designer, it was only in the last few years that I began to see the design engineer role emerge.

I wear many different hats but my primary focus is on product design, design systems and frontend development.

Currently unavailable,
but you can still say hi

Work experience
2022 — 2023

I was involved in building different core flows of the product. I designed, implemented and rolled out a new component library based on Radix. I also built various marketing mini-sites heavy on animations and interactions. My favourite one we shipped was FoundationOS.

2021 — 2022

At Ballpark, I initially lead the product design for all core product areas. More recently, I have been back helping out with product improvements, new features and a new design system based on Radix and TailwindCSS.

2021 — Present

Oku is a side-project that I created with a couple of friends during the pandemic. It's a companion app which helps you track your reading and build your library. It is used by some 20k people who love it.

2015 — 2021

Marvel is where I started to think about design systems and component libraries more seriously. The product was growing quickly and we shipped the very first Marvel Styleguide. I worked on the prototyping tools, developer tools as well as the design and whiteboarding tools.

2012 — 2015

At Mixcloud, I designed and shipped features for web, mobile, iOS and Android. As a B2C product, it was used by people around the world and grew to 15m+ monthly active users by the time I left.

Get in touch

Currently unavailable,
but you can still say hi

Always keen to chat to folks in the industry so feel free to drop me a line. If you're curious to check the code behind this website — let me know and I can open it up.